In Gulyas’ Hovel, after completing Poisoned Hearts. Kill Nangari in the marked area to harvest death anima. Pick up Hungering Necrolyte’s Cache, which can be found from searchable corpses in Toxic Fens. Pick up Budding Crimson Thorn, which can be found when searching herbs in Hawezar after meeting Timue. Pick up Curious Venom, which is dropped by Nangari enemies in Blightmarsh. Afterwards head to the marked area and kill the bandits, then return to Timue. Head to the marked areas and search for Duraya, Baridan and Raldin. In Timue’s Hovel, after progressing Act V. Hang the windchimes and kill the enemies, then return to the farmhouse. Head to the marked area and search the farmhouse, then go to the river to find the windchime. In Light’s Wane, available when first arriving. Buy the Thieves Guild Emblem from Mislan and bring it to Lyndon. Inside Zarbinzet, available after completing Drink to the Past and Good Riddance in Rotspill Delta. Break open the door and kill the Blood Echo, then return to Father Dymus. Speak to Sev and enter Halls of Dark Portent. Started automatically after completing Turbulent Waters. Search the marked area for Sev and speak to her. Head to Backwater and speak to the locals and buy the Cerrigar Mead. Started automatically after completing At Any Cost. Speak to and kill Acolyte of Rathma for his head, then complete the ritual. Started automatically after completing To Walk a Dark Path. Head to the marked area and enter Strange Refuge, then kill the wildlife and investigate. Head to the quest marker and fight and question the Pilgrims. Head to the Decaying Farmstead and kill the enemies for a Lockbox Key, then open the Forgotten Lockbox. Inside Zarbinzet, available after completing Act V. Head to the quest marker and inspect the corpse. Inside Zarbinzet, available after progressing Act V. Head to the marked area and extinguish the braziers at Gulyas’ Hovel. Gather 4 Rotten Livers in the marked area, then enter the Hidden Glade and kill enemies to fill the Blood Altar, then return to Gulyas’ Hovel. Started automatically after completing A Price to Pay. Head to and enter Blind Burrows, and collect 8 Spider Venom. Speak to Vera and Suzana, then search homes in the marked area for the book. You can avoid being detected by creatures, you can build strategies to distract them, through sound or visual lures or by attracting them.Started automatically after completing The Heretic.Decide to either face the creatures or hide from them, in the same way you’d face or hide your fears.Get to understand the world surrounding and discover the mystery behind Emily’s disappearance.After being chased by a group of bullies, Sally is dragged into a twisted version of her town where her fears and worse memories are presented in a wicked and very real way. Her life is not easy, and it has become even worse since her little cousin Emily disappeared. The story:Live the story of Sally, a little girl living in Bethelwood. The game:GYLT is a narrative adventure game with puzzles, stealth and action, set in a fictional old mining town in the state of Maine. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world. Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. About This Game Shape your fears… Fear the shapes.
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